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Wednesday, June 7, 2023

Fun Mode Event World Of Tank Blitz Complete Guide

Author -  Moch Alvinno Saputra Date -  June 07, 2023 WOT


World Of Tank Blitz Is a Battle Tank Game by Wargaming the first release in 26 June 2014 for IOS then Android and PC in the next year, One of differences between game WOT Blitz with other battle Tank Game is there are several modes that players can play , This Fun mode can only be played at Tier V - X, in the fun mode presentation wins will not be counted but Players can get a Special Badge after winning a battle with a certain number of wins. The following are the events that are present in World Of Tank Blitz:

1. GRAVITY FORCE

 First released 10 April  2020, here players drive Tanks at low gravity because all Heavy Tanks can drove at high speeds which can be used to chase or ram a enemy tanks,

Light Tanks, Medium Tanks or Tank Destroyers have the Special ability to use Thrusters which can launch tanks up (when we can see Flying Tanks, right) this is to avoid enemy tanks, aim from above or reach places that are impossible to reach in normal mode (Cooldown time 20 second)
In this mode there is also a new Map, Everfrost and Sea of Tranquility

2. SKIRMISH MODE


First released on 18 November  2020, in Skirmish mode the area map will be divided into smaller areas where players will play 5 VS 5 like Encounter Battle, Players are required to Capture Base or destroy opponents quickly.

3.MAD GAMES


   In this mode Tanks have different unique abilities, the following are these unique abilities which are divided into 2 types:

- Passive Skill :

1. Battle Coordinator 

 If within 50m range there is an allied/friendly Tank, your Tank will get a bonus:

- 1 stand ally: +25% to weapon loading speed, aiming speed and sight range.

- 2 stand allies + 60% to weapon loading speed, aiming speed and sight range.

- 3 stand allies: 75% to weapon loading speed, aiming speed and sight range. This is the maximum bonus. For 4 or more allies, it doesn't increase.

2. Army Regenerator

 
- Your tank will get HP 25% of the total damage you give to enemy tanks

- Restores your Tank 50 % of the total damage you deal from Ram (crashing a tank)

- You can recover allies/teams by shooting or crashing your tank to them

3. Saboteur System

 
- When your Tank is sighted A light bulb will appear as a signal for you

- Once you move/leave the zone your Tank will not be visible from the Minimap

4. Rammer Rig

 

- + 50 % Damage to enemies from ramming your Tank

- HP reduced - 35% of your Tank ramming

5. Uranium Shield

 
- Uranium Shield reduces Damage from Ram or enemy fire by half.

- This shield will activate when you get at least 5% attack from enemy Tank shots or ramming.

- The shield will recharge every 30 seconds

- Active Skill :

1. High-Octane Fuel

 
- Engine increased by 1000%

- Tank Speed ​​increased by 300%

- 1500% Track/Chain Wheel Strength

- Skill activates for 10 seconds and recharges for 30 seconds

- When stopping sometimes tanks get non-fatal damage.

2. Chameleon Concealment

 
- Your tank will not be seen by enemy tanks

- Engine increase 500 %

- Tank Speed ​​increased by 200%

- Lasts for 10 seconds and recharges for 30 seconds

- This skill also stops when your Tank is damaged by Ram or enemy fire

3. Irradiator

 

- Damage will be increased by 50% from your or your friend's shots at enemy Tanks

- This skill lasts for 10 seconds and recharges every 30 seconds

- Enemy tanks affected by the Irradiator skill will be visible even when they are hiding

- Even if there is an enemy if the enemy is not visible this skill cannot be used and also cannot be used while the target tank is still being hit by this skill.


4. Half-Life Discharge

 
- Damage to enemy tanks will be increased by 50% from shots or collisions

- Reduces -25% of your Full HP

- Lasts for 20 seconds and recharges 30 seconds

- This skill cannot be used when your Tank's HP is low

5. Accelerator

 

- Your tank will go 50 meters forward or back very fast

- Acts instantly and recharges 30 seconds or instantly recharges when a Destroyed enemy Tank is hit by a ramming

- Skills don't work when the track or engine is badly damaged.

4. BURNING GAMES


In Burning Games Mode the tank's HP will be drained by 7% after 20 seconds the game starts. The HP reduction will stop when 1 HP remains, you can heal / restore your Tank by shooting enemies and restore your team by shooting or bumping into them.

You can also Capture Base to add HP like Supremacy Mode when the Bar touches 1000 wins belongs to your team.

Tank has 2 health, at 2nd life speed, engine power, damage when ram or reload time will increase.

In this Mode there will be 2 Rewards by winning the Battle (Forged in Battle) and (Jaws Of Life) when you heal your Tank team.

5. UPRISING MODE


This mode is almost similar to Mad Games Mode but here your Tank has 3 lives, you will also get Elixir points which increase when damaging or blowing up enemy tanks over time these points will also increase automatically

When your tank is destroyed you will get 3 power options randomly that you can choose from.
Your tank also has its own abilities depending on the type of tank

- Active Abilities:

Capabilities that the Tank already has

1. Time Jump

Return 4 seconds to the place before you use it ,with the same amount of HP, cooldown time of 30 seconds


2. Play Dead

 The appearance of the tank such as the destroyed tank, HP, marks and others will not be displayed, the tank can shoot at the enemy as usual but the tank will not receive the first damage (does not reduce HP) the effect lasts for 15 seconds or when the tank takes the first damage,
Cooldown time 35 seconds

3. Shadow

 The tank will not be seen by enemies and the speed of the tank increases, engine power increases by 300%, the ability will end after 10 seconds or when the tank takes damage , cooldown time is 35 seconds

4. Hunter's Mark

 Gives +60% HP damage to marked enemy Tanks, Tank Team can also deal damage to marked enemies, duration 10 seconds and Cooldown time 30 seconds

5. Blood Trail

 Marked enemy HP will decrease by 10% every 10 meters ( so enemy does not move and suitable for light tanks), duration of 10 seconds and Cooldown time of 45 seconds

6. Dust Devil

 Rotate the enemy randomly or in the opposite direction ( this abilities si good for being able to penetrate the back of weak tank armor with HE (High Explosive ) Large caliber Tanks).

- Passive Abilities :

1. Double Shot

 Makes the Tank be able to fire 2 bullets in one shot, but increases the gun dispersion and aiming time.
Gun Dispersion : +400%
Aiming Time : +80%
Cost : 400 Elixirs


2. Chain Lightning

Dealing damage not only to the Tank being hit but to nearby enemy Tanks, applies only when the tank is penetrated by gunfire.

- Grade I

 
Range: 60 Meters
Bonus Damage : 25%/15%/10% in one shot
Cooling Time: 6 Seconds
Cost : 200 Elixirs

- Grade II

Range: 70 Meters
Bonus Damage : 45%/35%/25% in one shot
Cooling Time: 6 Seconds
Cost : 400 Elixirs

3. Last Gasp

 When the Tank is damaged even though it is severe the HP will remain 1 , useless if the tank explodes due to Ammorack.
Cost : 100 Elixirs

4. Supernatural Power

Increases the speed and mobility of the Tank

- Grade I

 
Engine Power : +110%
Speed ​​: 10 km/hour
Cost : 100 Elixirs

- Grade II

 
Engine Power : +210%
Speed ​​: 20 km/hour
Cost : 200 Elixirs

5. Sixth Sense

 Allows you to see the enemy's Reload time
Cost : 100 Elixirs

6. Inferno

 When fired the bullet will explode and will cause damage within a range 25m 
Cost : 400 Elixirs

7. jagged Shells

Increases damage from Tank cannon fire

- Grade I

 Increases 20% shot damage
Cost : 100 Elixirs

- Grade II

 Increases 40% shot damage
Cost : 200 Elixirs

8. Rapid Fire

Increase reload speed

- Grade I

 Reduces 20% recharge time
Cost : 100 Elixirs

- Grade II

 Reduces 35% recharge time
Cost : 200 Elixirs

9. Wolf Strike

Increases the damage efficiency of Ramming (Collision)

- Grade I

 Increases 60% damage from Ramming to enemies and reduces 35% from Ramming by enemy Tanks.

Cost : 100 Elixirs

- Grade II

 Increases 110% damage from Ramming to enemies and reduces 65% from Ramming by enemy Tanks.

Cost : 200 Elixirs

10. Phantom

The Light Bubble appears and the Tank will become invisible when leaving the spotted area

Cost: 100 Elixirs

6. BIG BOSS MODE


This is the latest mode of the WOT Blitz game, Each player will get 5 different Skills with 1 Player becoming a Big Boss who has High strength and Health Points and is obtained randomly, the skill level will also increase when attacking enemy tanks, Each team must get 30 The point where when destroying the Boss removes 5 Points and ordinary Tanks 1 Point, the Boss Tank will die when it is destroyed 3 times and other Tanks can be destroyed many times / unlimited,
The team whose points run out first will lose.

1. Boss

 
Increase the strength of Tanks with high abilities
Number of HP : 4X
Reload Time : 50%
Damage : 40%
Engine Power : 30%
Speed ​​: 30%

Ability :

- Blast Wave (Active)

Throws the enemy tank next to it
inflicts 10% damage (if the enemy tank does not hit something), effective distance 50m and Recharge time 40 seconds

- Mega Shot (Passive)

Every 40 seconds it will recharge and fire energy bullets at the enemy in front of it and can penetrate the enemy behind it and increase the damage of each shot by 30%.

2. Graviton

 

Ability :

- Gravitrap (Active)

Once activated and fired, it will create a miniature Black Hole that can attract and suck in enemies until it can be lifted.
Recharge Time: 40/40/35/35/30 seconds (depending on level)
Duration:  5/7/7/7/7/7 seconds (depending on level)
Pull Distance: 60/65/70/75/80 meters (depending on level)

- Kinetic Shield (Passive)

Reduces damage from enemy tank attacks
Can withstand: 10/15/20/25/30% of attacks (depending on level)

3. Regenerator

 


Kemampuan :

- Restoration Zone (Active)

Gradually restores the HP of the entire Team in the zone and can also heal Poison Shoot Attacks.
Area: 50 meters
HP healed: 4%
Recharge Time: 40/40/35/35/30 (depending on level)

- Healing Shot (Passive)

Can recover Team Health Points by shooting or hitting them
Can heal: 40/50/50/50/60% HP from attacks (depending on level)

- Energy Shield (Passive)

Gives Protection / Shield from 1 enemy shot while the skill is active and shoots it at our team.
Duration of Effect: 20/25/30/35/40 seconds (depending on level)
Recharge Time: 40/40/35/35/30 (depending on level)

4. Catalyst

 

Ability :

- Poison Shot (Active)

Shoots bullets that can poison the enemy by reducing HP gradually, the effect will increase when hit a second time from another tank.
Reduces the enemy's HP: 5/7/7/7/10 HP (depending on level)
Duration: 10/10/10/15/20 seconds (depending on level)
Recharge Time: 40/40/35/35/30 seconds (depending on level)

- Tech Amplifier (Passive)

Meningkatkan kerusakan dan kemampuan Tembakan
Kerusakan  : 15/20/25/30/35% dari serangan (tergantung level)
Waktu Aim : 25/25/25/25/50% (tergantung level)
Waktu Reload : 5/10/15/20/25% (tergantung level)
Waktu Mengisi Ulang    : 35/35/30/30/25 detik (tergantung level)

5. Bomber

 

Ability :

- Big Bang (Active)
The tank will release an explosion based on the amount of HP of the tank and the HP will not decrease when exploding.
Reduces % of HP: 20/30/30/40/50% (depending on level)
Range Area: 50 meters
Recharge Time: 40/40/35/35/30 seconds (depending on level)

- Tech Amplifier (Passive)
Increases Tank speed
Engine Power: 15/25/25/35/40% (depending on level)
Maximum Speed: 15/25/25/35/40% (depending on level)


7. WORLD OF DUCK


This is one of the most unique modes in the World Of Tank Blitz game released on March 30, 2018, all players will become ducks here players will fight 6 vs 6 in the water arena with a Summer theme (maybe there will be no more).
When winning players will get Ring Buoys which can be exchanged in the Store.
You can also get a special Camo Tank Amx40 here in the shape of a duck.

Source : wot-blitz fandom & wot blitz.com
Saweria Donasi via Saweria
OVO / GoPay 089678774252

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